
Mod Set
A bonus unlocked by equipping multiple mods of the same type on a character. Common sets are 4× Speed (+10% Speed), 4× Health (+15% Health), 2× Critical Damage (+30% CD), 2× Critical Chance (+8% CC), and 2× Potency (+10% Potency).
Each character has six mod slots: Square, Arrow, Diamond, Triangle, Circle, and Cross. Each mod belongs to one of 8 set types (Speed, Health, Defense, Critical Damage, Critical Chance, Tenacity, Potency, Offense). When you equip the required number of same-set mods, you activate the set bonus.
Set sizes vary: Health, Defense, Tenacity, and Offense are 4-mod sets (you need 4 of the same type to trigger the bonus). Critical Damage, Critical Chance, Potency, and Speed are 2-mod sets. Common endgame loadouts mix a 4-piece set (e.g. 4× Health for survivability) with a 2-piece set (e.g. 2× Critical Damage for offense), filling the remaining 2 slots with whatever provides the best primary or secondary stats.
Mods at gold tier (the rarest) can be sliced to 6-dot rarity, dramatically improving their primary and secondary stats. A well-sliced 6-dot mod can have a Speed secondary of +30 — three times the value of a low-tier mod. Top players spend hundreds of hours farming and slicing mods, and the difference between average mods and great mods is usually larger than a Relic tier of upgrade.
Per-unit mod recommendations vary widely. A glass-cannon attacker like General Skywalker typically runs 4× Critical Damage + 2× Critical Chance for maximum burst; a tank like Jabba the Hutt runs 4× Health + 2× Tenacity for survivability; Jedi Master Luke Skywalker prefers Speed-focused loadouts to act first. The "Best mods" page on each unit shows the loadout used by the top 1,250 GAC players for that specific character.
Verwandte Begriffe
Speed
The most important stat in Star Wars: Galaxy of Heroes — it determines how fast a character fills Turn Meter and gets to act. Speed is the single biggest factor in turn order, and most meta squads are built around maximizing it.
Turn Meter
A combat resource in SWGOH that fills from 0% to 100% every turn. The character with the highest Turn Meter (TM) acts next. Most meta-defining abilities manipulate TM through gain, removal, or swap effects.
Zeta
A rare ability material in SWGOH used to unlock the final tier of high-impact Unique, Leader, and Special abilities. Earn them through the weekly Mod Battles store, Conquest rewards, and select events.