Darth Jar Jar in SWGOH: das Kit des neuen Dark Side Sith-Anführers (Leader, Support, Gungan). Der Star der Era of Myths & Legends: der Gungan, der sich als Sith mit voller Beherrschung der Macht entpuppte. Er führt ein Sith-Team und stützt sich auf die Theorie, dass er die wahre Phantom Menace war und nur tollpatschig und harmlos tat. Seine Kernmechanik ist Manipulate, die einen Gegner zur Last für sein eigenes Team macht, plus Protection-Siphon für seine Sith. Wichtige Fähigkeiten: - Mesa Going to Hurt Yousa (Basic): Schaden + Shock; mit allen Sith Tenacity Down, stiehlt Damage Immunity und kann Deathmark setzen. - Yousa People Gonna Die (Spezial 1): Manipuliert einen Gegner (nicht kopierbar, entfernbar oder widerstehbar) und setzt ihn in Stealth; verteilt Protection an seine Sith. - Letten the Haten Flow (Spezial 2): AoE-Schaden + Plasma Residue; Siphon von Max Protection nicht manipulierter Gegner zu seinen Sith. - The Phantom Menace (Unique): erhält Hatred und Bonuszüge; manipulierte Gegner schaden sich selbst und gleichen sich mit dem stärksten Gegner an; gewährt Darth Sidious Emergency Powers. - Da Force Shall Freein Mesa (Anführer): bestraft, wer ihn kontrolliert, indem er den Debuff zurückwirft, verteilt Dark Infusion und Fear. Team: Darth Sidious, Darth Maul, Yoda (Dark Side Vision), The Ronin. Teil der neuen Era of Myths & Legends. Das Meme endlich Realität? Bricht er das Dark-Side-Meta? Schreib es in die Kommentare. Quelle: offizielles EA-/Capital-Games-Forum: https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---darth-jar-jar-kit-reveal/13576622

Darth Jar Jar dans SWGOH : le kit du nouveau leader Sith Dark Side (Leader, Support, Gungan). La vedette de l'Era of Myths & Legends : le Gungan qui s'est révélé être un Sith maîtrisant totalement la Force. Il mène une escouade Sith en s'appuyant sur la théorie qu'il était la vraie Phantom Menace, feignant d'être maladroit et inoffensif. Sa mécanique clé est Manipulate, qui transforme un ennemi en fardeau pour sa propre équipe, plus un Siphon de Protection pour ses Sith. Capacités clés : - Mesa Going to Hurt Yousa (base) : dégâts + Shock ; avec tous Sith, inflige Tenacity Down, vole Damage Immunity et peut poser Deathmark. - Yousa People Gonna Die (Spécial 1) : Manipule un ennemi (ni copiable, ni dissipable, ni résistible) et le met en Stealth ; distribue de la Protection à ses Sith. - Letten the Haten Flow (Spécial 2) : dégâts de zone + Plasma Residue ; Siphon de Max Protection des ennemis non manipulés vers ses Sith. - The Phantom Menace (unique) : gagne Hatred et des tours bonus ; les ennemis Manipulés se blessent et s'égalisent avec le plus fort ; accorde Emergency Powers à Darth Sidious. - Da Force Shall Freein Mesa (leader) : punit celui qui le contrôle en renvoyant le debuff, répand Dark Infusion et Fear. Escouade : Darth Sidious, Darth Maul, Yoda (Dark Side Vision), The Ronin. Fait partie de la nouvelle Era of Myths & Legends. Le mème enfin réel ? Casse-t-il le méta Dark Side ? Dites-le en commentaire. Source : forum officiel EA / Capital Games : https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---darth-jar-jar-kit-reveal/13576622

Darth Jar Jar no SWGOH: o kit do novo líder Sith Dark Side (Leader, Support, Gungan). A estrela da Era of Myths & Legends: o Gungan que se revelou um Sith com domínio total da Força. Ele lidera uma equipe Sith apoiando-se na teoria de que era a verdadeira Phantom Menace, fingindo ser desajeitado e inofensivo. Sua mecânica principal é Manipulate, que transforma um inimigo em um fardo para a própria equipe, além de Siphon de Protection para seus Sith. Habilidades principais: - Mesa Going to Hurt Yousa (básico): dano + Shock; com todos Sith, aplica Tenacity Down, rouba Damage Immunity e pode colocar Deathmark. - Yousa People Gonna Die (Especial 1): Manipula um inimigo (não copiável, dissipável nem resistível) e o coloca em Stealth; distribui Protection aos seus Sith. - Letten the Haten Flow (Especial 2): dano em área + Plasma Residue; Siphon de Max Protection dos inimigos não manipulados para seus Sith. - The Phantom Menace (unique): ganha Hatred e turnos bônus; inimigos Manipulados se ferem e se igualam ao mais forte; concede Emergency Powers a Darth Sidious. - Da Force Shall Freein Mesa (líder): pune quem o controla devolvendo o debuff, espalha Dark Infusion e Fear. Equipe: Darth Sidious, Darth Maul, Yoda (Dark Side Vision), The Ronin. Parte da nova Era of Myths & Legends. O meme finalmente real? Ele quebra o meta Dark Side? Deixe nos comentários. Fonte: fórum oficial da EA / Capital Games: https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---darth-jar-jar-kit-reveal/13576622

Darth Jar Jar in SWGOH: the new Dark Side Sith leader's kit (Leader, Support, Gungan). The star of the Era of Myths & Legends: the Gungan who turned out to be a Sith with full mastery of the Force. He leads a Sith squad leaning into the theory that he was the real Phantom Menace, pretending to be clumsy and harmless. His key mechanic is Manipulate, turning an enemy into a liability for their own team, plus Protection Siphon for his Sith. Key abilities: - Mesa Going to Hurt Yousa (basic): damage + Shock; with all Sith, inflicts Tenacity Down, steals Damage Immunity and can apply Deathmark. - Yousa People Gonna Die (Special 1): Manipulates an enemy (can't be copied, dispelled or resisted) and Stealths them; hands Protection to his Sith. - Letten the Haten Flow (Special 2): AoE damage + Plasma Residue; Siphons Max Protection from non-Manipulated enemies to his Sith. - The Phantom Menace (unique): gains Hatred and bonus turns; Manipulated enemies damage themselves and equalize with the strongest enemy; grants Emergency Powers to Darth Sidious. - Da Force Shall Freein Mesa (leader): punishes whoever controls him by reflecting the debuff, spreads Dark Infusion and Fear. Squad: Darth Sidious, Darth Maul, Yoda (Dark Side Vision), The Ronin. Part of the new Era of Myths & Legends. The meme finally made real? Does he break the Dark Side meta? Let us know in the comments. Source: official EA / Capital Games forum: https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---darth-jar-jar-kit-reveal/13576622

Darth Jar Jar en SWGOH: kit del nuevo líder Sith Dark Side (Leader, Support, Gungan). La estrella de la Era of Myths & Legends: el Gungan que resultó ser un Sith con dominio total de la Fuerza. Lidera un equipo Sith apoyándose en la teoría de que él era el verdadero Phantom Menace, fingiendo ser torpe e inofensivo. Su mecánica clave es Manipulate, que vuelve a un enemigo una carga para su propio equipo, más Siphon de Protección para sus Sith. Habilidades clave: - Mesa Going to Hurt Yousa (básico): daño + Shock; con todos Sith, aplica Tenacity Down, roba Damage Immunity y puede poner Deathmark. - Yousa People Gonna Die (Especial 1): Manipula a un enemigo (no se copia, dispela ni resiste) y lo Stealthea; reparte Protección a sus Sith. - Letten the Haten Flow (Especial 2): daño a todos + Plasma Residue; Siphon de Máx. Protección de los enemigos no manipulados hacia sus Sith. - The Phantom Menace (unique): gana Hatred y turnos bonus; los enemigos Manipulados se dañan solos y se igualan con el más fuerte; le da Emergency Powers a Darth Sidious. - Da Force Shall Freein Mesa (líder): castiga a quien lo controla devolviéndole el debuff, reparte Dark Infusion y Fear. Escuadrón: Darth Sidious, Darth Maul, Yoda (Dark Side Vision), The Ronin. Parte de la nueva Era of Myths & Legends. ¿El meme por fin hecho realidad? ¿Rompe el meta Dark Side? Déjalo en los comentarios. Fuente: foro oficial de EA / Capital Games: https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---darth-jar-jar-kit-reveal/13576622

The Ronin llega a SWGOH — nuevo Attacker Dark Side (Sith). El samurái errante de Star Wars: Visions, con su droide compañero R5-D56, diseñado para el equipo Sith de Darth Jar Jar. Un Attacker preciso que se vuelve más letal con cada turno: desmantela enemigos resistentes con golpes que escalan mientras su droide R5-D56 espera para entrar con daño en área, Shock y Siphon. Habilidades clave: - Wandering Steel Hums (básico): daño + Offense Up; acumula daño para su especial; con líder Gungan Sith y objetivo con Shock, crítico garantizado. - Oaths Buried Beneath Silence (Especial 1): daño enorme a enemigos con Taunt o Resilient Defense; aplica Bleed acumulable e imposible de resistir; Siphon de Critical Damage. - Mercy Left Behind (unique, zeta y omicron): mecánica Boiling Point que invoca a R5-D56 (más rápido con Darth Jar Jar y un Sith Healer). Fuerte en Territory Wars. - R5-D56 (invocado): Shock, daño en área y bonus turns que se sincronizan con The Ronin. Escuadrón: Darth Jar Jar (líder), Yoda (Dark Side Vision), Darth Maul, Darth Sidious. Parte de la nueva Era of Myths & Legends. ¿Te gusta el toque de Star Wars: Visions? Déjalo en los comentarios. Fuente: foro oficial de EA / Capital Games: https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---the-ronin/13576540

The Ronin kommt zu SWGOH — neuer Dark Side Attacker (Sith). Der wandernde Samurai aus Star Wars: Visions, mit seinem Droiden-Begleiter R5-D56, gebaut für Darth Jar Jars Sith-Team. Ein präziser Attacker, der mit jedem Zug tödlicher wird: Er zerlegt widerstandsfähige Gegner mit eskalierenden Schlägen, während sein Droide R5-D56 wartet, um mit AoE-Schaden, Shock und Siphon einzugreifen. Wichtige Fähigkeiten: - Wandering Steel Hums (Basic): Schaden + Offense Up; stapelt Schaden auf seinen Spezial; unter einem Gungan-Sith-Leader gegen ein Shock-Ziel garantierter Crit. - Oaths Buried Beneath Silence (Spezial 1): enormer Schaden gegen Gegner mit Taunt oder Resilient Defense; verursacht stapelbaren, nicht widerstehbaren Bleed; Siphon von Critical Damage. - Mercy Left Behind (Unique, Zeta und Omicron): Boiling-Point-Mechanik, die R5-D56 beschwört (schneller mit Darth Jar Jar und einem Sith-Healer). Stark in Territory Wars. - R5-D56 (Beschwörung): Shock, AoE-Schaden und Bonuszüge synchron mit The Ronin. Team: Darth Jar Jar (Anführer), Yoda (Dark Side Vision), Darth Maul, Darth Sidious. Teil der neuen Era of Myths & Legends. Gefällt dir das Star-Wars-Visions-Flair? Schreib es in die Kommentare. Quelle: offizielles EA-/Capital-Games-Forum: https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---the-ronin/13576540

The Ronin arrive dans SWGOH — nouvel Attacker Dark Side (Sith). Le samouraï errant de Star Wars: Visions, avec son droïde compagnon R5-D56, conçu pour l'escouade Sith de Darth Jar Jar. Un Attaquant précis qui devient plus mortel à chaque tour : il démantèle les ennemis résistants avec des frappes qui montent en puissance pendant que son droïde R5-D56 attend pour intervenir avec dégâts de zone, Shock et Siphon. Capacités clés : - Wandering Steel Hums (base) : dégâts + Offense Up ; cumule des dégâts sur son Spécial ; sous un leader Gungan Sith contre une cible Shock, critique garanti. - Oaths Buried Beneath Silence (Spécial 1) : énormes dégâts aux ennemis avec Taunt ou Resilient Defense ; applique un Bleed cumulable et irrésistible ; Siphon de Critical Damage. - Mercy Left Behind (unique, zeta et omicron) : mécanique Boiling Point qui invoque R5-D56 (plus rapide avec Darth Jar Jar et un Sith Healer). Fort en Territory Wars. - R5-D56 (invocation) : Shock, dégâts de zone et tours bonus synchronisés avec The Ronin. Escouade : Darth Jar Jar (leader), Yoda (Dark Side Vision), Darth Maul, Darth Sidious. Fait partie de la nouvelle Era of Myths & Legends. Vous aimez la touche Star Wars: Visions ? Dites-le en commentaire. Source : forum officiel EA / Capital Games : https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---the-ronin/13576540

The Ronin chega ao SWGOH — novo Attacker Dark Side (Sith). O samurai errante de Star Wars: Visions, com seu droide companheiro R5-D56, feito para a equipe Sith de Darth Jar Jar. Um Attacker preciso que fica mais letal a cada turno: desmonta inimigos resistentes com golpes que escalam enquanto seu droide R5-D56 espera para entrar com dano em área, Shock e Siphon. Habilidades principais: - Wandering Steel Hums (básico): dano + Offense Up; acumula dano no seu especial; sob um líder Gungan Sith contra um alvo com Shock, crítico garantido. - Oaths Buried Beneath Silence (Especial 1): dano enorme a inimigos com Taunt ou Resilient Defense; aplica Bleed acumulável e impossível de resistir; Siphon de Critical Damage. - Mercy Left Behind (unique, zeta e omicron): mecânica Boiling Point que invoca R5-D56 (mais rápido com Darth Jar Jar e um Sith Healer). Forte em Territory Wars. - R5-D56 (invocação): Shock, dano em área e turnos bônus sincronizados com The Ronin. Equipe: Darth Jar Jar (líder), Yoda (Dark Side Vision), Darth Maul, Darth Sidious. Parte da nova Era of Myths & Legends. Curtiu o toque de Star Wars: Visions? Deixe nos comentários. Fonte: fórum oficial da EA / Capital Games: https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---the-ronin/13576540

The Ronin comes to SWGOH — new Dark Side Attacker (Sith). The wandering samurai from Star Wars: Visions, with his droid companion R5-D56, built for Darth Jar Jar's Sith squad. A precise Attacker who grows deadlier every turn: he dismantles resilient enemies with escalating strikes while his droid R5-D56 waits to jump in with AoE damage, Shock and Siphon. Key abilities: - Wandering Steel Hums (basic): damage + Offense Up; stacks damage onto his Special; under a Gungan Sith lead against a Shocked target, guaranteed crit. - Oaths Buried Beneath Silence (Special 1): huge damage to enemies with Taunt or Resilient Defense; applies stacking, unresistable Bleed; Siphons Critical Damage. - Mercy Left Behind (unique, zeta and omicron): Boiling Point mechanic that summons R5-D56 (faster with Darth Jar Jar and a Sith Healer). Strong in Territory Wars. - R5-D56 (summon): Shock, AoE damage and bonus turns synced with The Ronin. Squad: Darth Jar Jar (leader), Yoda (Dark Side Vision), Darth Maul, Darth Sidious. Part of the new Era of Myths & Legends. Love the Star Wars: Visions flavor? Let us know in the comments. Source: official EA / Capital Games forum: https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---the-ronin/13576540

Jaxxon llega a SWGOH — nuevo Attacker Light Side (Mercenary, Scoundrel, Smuggler). El conejo verde espacial de los cómics de Marvel de 1977, por fin en el juego. Un Attacker rapidísimo que brilla con la mecánica Prepared: reparte muchísimo Turn Meter al equipo y tiene una sinergia enorme con Dash Rendar y Young Lando. Habilidades clave: - Blaster's Up, Doc (básico): pega dos veces + Vulnerable; con Prepared ataca otra vez y reparte Turn Meter a todos los Prepared. - Hop 'Til You Drop (Especial 1): daño + Off Balance; con Prepared, además Stun. - Fluffle Shuffle (Especial 2): daño a todos que escala por cada aliado Prepared; más fuerte si el líder enemigo es Dark Side. Con cualquier Lando de aliado, repite su básico. - Starship Down (unique, zeta y omicron): +crit y velocidad; con cualquier Lando, ambos ganan mucho crit y Vida. Omicron de Territory Battles = botón de "gano". Escuadrón: Dash Rendar, cualquier Lando Calrissian, Scoundrels. Parte de la nueva Era of Myths & Legends. (Nota: CG avisó posibles ajustes de balance a su unique antes de que sea jugable.) ¿Te emociona el conejo verde? Déjalo en los comentarios. Fuente: foro oficial de EA / Capital Games: https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---jaxxon/13576479

Jaxxon comes to SWGOH — new Light Side Attacker (Mercenary, Scoundrel, Smuggler). The giant green space-rabbit from the 1977 Marvel comics, finally in the game. A blazing-fast Attacker who shines with the Prepared mechanic: he hands out huge amounts of Turn Meter to the team and has massive synergy with Dash Rendar and Young Lando. Key abilities: - Blaster's Up, Doc (basic): hits twice + Vulnerable; with Prepared he attacks again and gives all Prepared allies Turn Meter. - Hop 'Til You Drop (Special 1): damage + Off Balance; with Prepared, also Stun. - Fluffle Shuffle (Special 2): AoE damage that scales per Prepared ally; stronger if the enemy leader is Dark Side. With any Lando ally, he repeats his basic. - Starship Down (unique, zeta and omicron): +crit and speed; with any Lando, both gain big crit and Health. The Territory Battles omicron is basically an "I win" button. Squad: Dash Rendar, any Lando Calrissian, Scoundrels. Part of the new Era of Myths & Legends. (Note: CG flagged possible balance tweaks to his unique before he's playable.) Excited for the green rabbit? Let us know in the comments. Source: official EA / Capital Games forum: https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---jaxxon/13576479

Jaxxon kommt zu SWGOH — neuer Light Side Attacker (Mercenary, Scoundrel, Smuggler). Der riesige grüne Weltraum-Hase aus den Marvel-Comics von 1977, endlich im Spiel. Ein blitzschneller Attacker, der mit der Prepared-Mechanik glänzt: Er verteilt riesige Mengen Turn Meter ans Team und hat enorme Synergie mit Dash Rendar und Young Lando. Wichtige Fähigkeiten: - Blaster's Up, Doc (Basic): trifft zweimal + Vulnerable; mit Prepared greift er erneut an und gibt allen Prepared-Verbündeten Turn Meter. - Hop 'Til You Drop (Spezial 1): Schaden + Off Balance; mit Prepared zusätzlich Stun. - Fluffle Shuffle (Spezial 2): AoE-Schaden, der pro Prepared-Verbündetem skaliert; stärker, wenn der gegnerische Anführer Dark Side ist. Mit jedem Lando-Verbündeten wiederholt er seinen Basic. - Starship Down (Unique, Zeta und Omicron): +Crit und Speed; mit jedem Lando erhalten beide viel Crit und Leben. Das Territory-Battles-Omicron ist praktisch ein "Ich gewinne"-Knopf. Team: Dash Rendar, jeder Lando Calrissian, Scoundrels. Teil der neuen Era of Myths & Legends. (Hinweis: CG kündigte mögliche Balance-Anpassungen an seinem Unique an, bevor er spielbar ist.) Freust du dich auf den grünen Hasen? Schreib es in die Kommentare. Quelle: offizielles EA-/Capital-Games-Forum: https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---jaxxon/13576479

Jaxxon arrive dans SWGOH — nouvel Attacker Light Side (Mercenary, Scoundrel, Smuggler). Le lapin vert géant de l'espace des comics Marvel de 1977, enfin dans le jeu. Un Attaquant ultra-rapide qui brille avec la mécanique Prepared : il distribue d'énormes quantités de Turn Meter à l'équipe et a une synergie massive avec Dash Rendar et Young Lando. Capacités clés : - Blaster's Up, Doc (base) : frappe deux fois + Vulnerable ; avec Prepared, il attaque encore et donne du Turn Meter à tous les alliés Prepared. - Hop 'Til You Drop (Spécial 1) : dégâts + Off Balance ; avec Prepared, aussi Stun. - Fluffle Shuffle (Spécial 2) : dégâts de zone qui montent par allié Prepared ; plus fort si le leader ennemi est Dark Side. Avec n'importe quel Lando allié, il répète sa base. - Starship Down (unique, zeta et omicron) : +critique et vitesse ; avec n'importe quel Lando, les deux gagnent beaucoup de critique et de Vie. L'omicron de Territory Battles est quasiment un bouton "je gagne". Escouade : Dash Rendar, n'importe quel Lando Calrissian, Scoundrels. Fait partie de la nouvelle Era of Myths & Legends. (Note : CG a signalé de possibles ajustements d'équilibrage sur son unique avant qu'il soit jouable.) Le lapin vert vous emballe ? Dites-le en commentaire. Source : forum officiel EA / Capital Games : https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---jaxxon/13576479

Jaxxon chega ao SWGOH — novo Attacker Light Side (Mercenary, Scoundrel, Smuggler). O coelho verde gigante do espaço dos quadrinhos da Marvel de 1977, finalmente no jogo. Um Attacker rapidíssimo que brilha com a mecânica Prepared: distribui enormes quantidades de Turn Meter para a equipe e tem uma sinergia gigante com Dash Rendar e Young Lando. Habilidades principais: - Blaster's Up, Doc (básico): golpeia duas vezes + Vulnerable; com Prepared ataca de novo e dá Turn Meter a todos os aliados Prepared. - Hop 'Til You Drop (Especial 1): dano + Off Balance; com Prepared, também Stun. - Fluffle Shuffle (Especial 2): dano em área que escala por aliado Prepared; mais forte se o líder inimigo for Dark Side. Com qualquer Lando aliado, ele repete o básico. - Starship Down (unique, zeta e omicron): +crítico e velocidade; com qualquer Lando, ambos ganham muito crítico e Vida. O omicron de Territory Battles é praticamente um botão de "eu venço". Equipe: Dash Rendar, qualquer Lando Calrissian, Scoundrels. Parte da nova Era of Myths & Legends. (Obs.: a CG avisou sobre possíveis ajustes de balanceamento no unique dele antes de ficar jogável.) Empolgado com o coelho verde? Deixe nos comentários. Fonte: fórum oficial da EA / Capital Games: https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---jaxxon/13576479

Stormtrooper (Concept) kommt zu SWGOH — neuer Dark Side Tank (Empire, Imperial Trooper). Der Schwert-und-Schild-Stormtrooper, inspiriert von Ralph McQuarries Concept-Art für A New Hope. Ein selbsterhaltender Tank, der Imperial Troopers eine stärkere defensive Basis gibt: Er steckt Schaden ein, ruft Assists und hält den Druck aufrecht. Wichtige Fähigkeiten: - Enforcer's Blade (Basic): Schaden + Defense Up; wenn gebufft, erholt er Leben und Protection. - Linebreaker (Spezial): Schaden, Stun und Taunt für 2 Züge; Imperial Troopers erhalten Protection Up und erholen Protection basierend auf seiner Defense; Attacker erhalten Advantage. - Alderaan Prison Security (Unique, Zeta und Omicron): Taunt zu Beginn, +Defense und Tenacity beim Taunten, und gibt True-Schaden zurück, wenn er getroffen wird. Starkes GAC-Omicron gegen Teams, die auf Daze und Turn Meter setzen. Team: General Veers, Admiral Piett, Dark Trooper, Range Trooper. Teil der neuen Era of Myths & Legends. Der Tank, auf den die Imperial Troopers gewartet haben? Schreib es in die Kommentare. Quelle: offizielles EA-/Capital-Games-Forum: https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---stormtrooper-concept/13576453

Stormtrooper (Concept) arrive dans SWGOH — nouveau Tank Dark Side (Empire, Imperial Trooper). Le stormtrooper épée-et-bouclier inspiré de l'art conceptuel de Ralph McQuarrie pour A New Hope. Un Tank autonome qui donne aux Imperial Troopers une base défensive plus solide : il encaisse, appelle des assists et maintient la pression. Capacités clés : - Enforcer's Blade (base) : dégâts + Defense Up ; s'il est buffé, il récupère Vie et Protection. - Linebreaker (spécial) : dégâts, Stun et Taunt pendant 2 tours ; les Imperial Troopers gagnent Protection Up et récupèrent de la Protection selon sa Défense ; les Attackers gagnent Advantage. - Alderaan Prison Security (unique, zeta et omicron) : Taunt au début, +Défense et Ténacité pendant le taunt, et renvoie des dégâts True quand il est frappé. Omicron GAC puissant contre les équipes qui misent sur Daze et Turn Meter. Escouade : General Veers, Admiral Piett, Dark Trooper, Range Trooper. Fait partie de la nouvelle Era of Myths & Legends. Le Tank que les Imperial Troopers attendaient ? Dites-le en commentaire. Source : forum officiel EA / Capital Games : https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---stormtrooper-concept/13576453

Stormtrooper (Concept) chega ao SWGOH — novo Tank Dark Side (Empire, Imperial Trooper). O stormtrooper de espada e escudo inspirado na arte conceitual de Ralph McQuarrie para A New Hope. Um Tank autossuficiente que dá aos Imperial Troopers uma base defensiva mais sólida: ele aguenta dano, chama assistências e mantém a pressão. Habilidades principais: - Enforcer's Blade (básico): dano + Defense Up; se estiver buffado, recupera Vida e Protection. - Linebreaker (especial): dano, Stun e Taunt por 2 turnos; os Imperial Troopers ganham Protection Up e recuperam Protection com base na Defesa dele; os Attackers ganham Advantage. - Alderaan Prison Security (unique, zeta e omicron): Taunt no início, +Defesa e Tenacidade enquanto provoca, e devolve dano True ao ser atingido. Omicron forte em GAC contra equipes que dependem de Daze e Turn Meter. Equipe: General Veers, Admiral Piett, Dark Trooper, Range Trooper. Parte da nova Era of Myths & Legends. O Tank que os Imperial Troopers esperavam? Deixe nos comentários. Fonte: fórum oficial da EA / Capital Games: https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---stormtrooper-concept/13576453

Stormtrooper (Concept) comes to SWGOH — new Dark Side Tank (Empire, Imperial Trooper). The sword-and-shield stormtrooper inspired by Ralph McQuarrie's concept art for A New Hope. A self-sustaining Tank that gives Imperial Troopers a stronger defensive footing: he soaks damage, calls assists, and keeps the pressure rolling. Key abilities: - Enforcer's Blade (basic): damage + Defense Up; if buffed, he recovers Health and Protection. - Linebreaker (special): damage, Stun and Taunt for 2 turns; Imperial Troopers gain Protection Up and recover Protection based on his Defense; Attackers gain Advantage. - Alderaan Prison Security (unique, zeta and omicron): Taunt at the start, +Defense and Tenacity while taunting, and returns True damage when hit. Strong GAC omicron against teams relying on Daze and Turn Meter. Squad: General Veers, Admiral Piett, Dark Trooper, Range Trooper. Part of the new Era of Myths & Legends. The Tank Imperial Troopers were waiting for? Let us know in the comments. Source: official EA / Capital Games forum: https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---stormtrooper-concept/13576453

Stormtrooper (Concept) llega a SWGOH — nuevo Tank Dark Side (Empire, Imperial Trooper). El stormtrooper de espada y escudo inspirado en el arte conceptual de Ralph McQuarrie para A New Hope. Un Tank autosuficiente que le da a los Imperial Troopers una base defensiva más sólida: aguanta, llama asistencias y mantiene la presión. Habilidades clave: - Enforcer's Blade (básico): daño + Defense Up; si está buffeado, recupera Vida y Protección. - Linebreaker (especial): daño, Stun y Taunt 2 turnos; los Imperial Trooper ganan Protection Up y recuperan Protección según su Defensa; los Attacker ganan Advantage. - Alderaan Prison Security (unique, zeta y omicron): Taunt al inicio, +Defensa y Tenacidad mientras provoca, y devuelve daño True al ser golpeado. Omicron potente en GAC contra equipos que dependen de Daze y Turn Meter. Escuadrón: General Veers, Admiral Piett, Dark Trooper, Range Trooper. Parte de la nueva Era of Myths & Legends. ¿El tank que los Imperial Troopers necesitaban? Déjalo en los comentarios. Fuente: foro oficial de EA / Capital Games: https://forums.ea.com/blog/swgoh-game-info-hub-en/era-of-myths--legends---stormtrooper-concept/13576453
