Jedi Archive holocron — SWGOH Glossary

Conquest

A seasonal PvE mode in SWGOH that runs approximately three weeks every six weeks. Conquest combines deck-building (data disks) with sector battles, feats, and boss fights to earn Omicrons, Conquest characters, and exclusive crates.

Conquest launched in 2021 as a fresh PvE format that rewards both planning and execution. Each season is broken into five sectors. In each sector you battle through nodes — normal fights, mini-bosses, and a final sector boss — while modifying your runs with data disks (random stackable buffs you pick at the start and after each sector).

Crate rewards scale with your final score. The Red Crate (top reward tier) typically requires near-perfect feat completion and contains the Conquest character of the season — historically unlock-only characters like Maul, Krrsantan, or Leviathan that later become farmable. Even mid-tier crates contain Omicrons, Relic materials, and currency for the Conquest Shipments shop.

Strategy: feats are the differentiator. Each sector has 10-15 feats (e.g. "defeat 20 Jedi enemies in this sector," "complete 5 battles with a Phoenix lead"). Plan your squads around feat clears, not just node clears. Save your strongest characters for the boss fights and feat-heavy nodes; cycle weaker squads through easy nodes to preserve health.

Data disks are the deck-building twist. Some disks are season-defining (e.g. "+30% Speed to all allies under 50% health" or "When an ally critically hits, gain a stack of Mastery"). Stacking 3-5 strong synergistic disks early can carry you through sectors that would otherwise be brutal.

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