Ability Classes

Buffs, debuffs and mechanics found across SWGOH characters. Click any to see which units apply or interact with it.

デバフ

スタン132

Stunned units lose their next turn. Strong counter to fast attackers and Galactic Legends without immunity.

めまい87

Dazed units cannot grant turn meter, gain bonus turns, or counter attack. Disables fast-meta lineups.

フィアー33

Feared units lose all bonus turn meter when they take damage. Common synergy with Sith and Nightsister kits.

ショック29

Shocked units cannot recover Protection and lose bonus turn meter. Key debuff for Sith Empire teams.

回復無効72

Inflicts a unit so they cannot recover Health for a number of turns. Hard counter to healers.

抵抗力低下43

Reduces a target's Tenacity to 0%, making them vulnerable to debuffs that would normally resist.

防御力低下69

Halves a target's Defense. Common setup for nuke teams that need to break tanks.

攻撃力低下56

Halves a target's damage output. Used to neutralize big damage dealers.

スピード低下63

Reduces Speed by 25%. Lets your team out-pace enemies that normally go first.

クリティカル率低下15

Removes 50% Critical Chance from the target. Useful vs crit-reliant attackers.

スキルブロック80

Prevents the target from using anything but their basic. Shuts down specials and uniques.

強化無効59

Target cannot gain new buffs while inflicted. Counter to buff-stacking teams (GAS, JKR).

クールダウン延長7

Extends the target's ability cooldowns. Delays big specials.

継続ダメージ55

Damage Over Time. Deals percent-based damage each turn. Bypasses Defense and shreds high-HP targets.

炎上18

Specialized DoT used by Mandalorian and Bad Batch kits.

感染4

A unique Nightsister debuff that spreads when the target dies.

エクスポーズ74

Marks an enemy to take bonus damage from the next attack. Classic Phoenix team mechanic.

マーク中22

Forces allies to target the marked unit. Used by Bounty Hunters and JKR teams.

サーマル・デトネーター10

Detonates after a few turns dealing massive damage. Signature mechanic of Bounty Hunters.

バフ

防御力上昇73

Increases Defense by 50%. Common protective buff that scales well with Tank kits.

攻撃力上昇96

Increases damage by 50%. Pairs with Crit Damage Up for nuke combos.

スピード上昇64

Boosts Speed by 25%. Lets allies cycle abilities faster.

クリティカル率上昇42

Adds 50% Critical Chance. Used with Offense Up for huge spike damage.

クリティカルダメージ上昇65

Crit Damage stacks up. Most lethal when combined with high-crit attackers.

プロテクション上昇110

Temporary Protection shield. Sustains squads through burst damage.

抵抗力上昇63

Grants 100% chance to resist debuffs. Counters debuff-heavy teams.

有効性上昇31

Adds 50% Potency. Helps land debuffs against tanky targets.

ヘルス・スティール上昇19

Doubles Health Steal. Standard sustain buff in attacker kits.

フォアサイト83

Causes the next attack to evade. Signature Jedi defensive mechanic (JKL, JMK).

ステルス95

Hides a unit from targeting unless they have Taunt. Used by Jedi and Smugglers.

挑発153

Forces enemies to attack the taunting unit. Core tank mechanic.

報復54

Auto-counters every attack received until the end of the turn. Empire / Sith Empire mechanic.

切り返し8

Counters with bonus damage. Jedi-flavored counter buff.

翻訳4

Stacking buff used by C-3PO. Unlocks bonus effects at max stacks.

アドバンテージ57

Guarantees the next attack is a critical hit. Setup for nuke combos.

フレンジー14

Wookiee buff that boosts Offense, Crit Chance and Crit Damage as Health drops.

ステータスとメカニクス