Ability Classes

Buffs, debuffs and mechanics found across SWGOH characters. Click any to see which units apply or interact with it.

Дебаффы

Оглушение132

Stunned units lose their next turn. Strong counter to fast attackers and Galactic Legends without immunity.

Ошеломление87

Dazed units cannot grant turn meter, gain bonus turns, or counter attack. Disables fast-meta lineups.

Устрашение33

Feared units lose all bonus turn meter when they take damage. Common synergy with Sith and Nightsister kits.

Потрясение29

Shocked units cannot recover Protection and lose bonus turn meter. Key debuff for Sith Empire teams.

Невосприимчивость к лечению72

Inflicts a unit so they cannot recover Health for a number of turns. Hard counter to healers.

Снижение стойкости43

Reduces a target's Tenacity to 0%, making them vulnerable to debuffs that would normally resist.

Ослабление обороны69

Halves a target's Defense. Common setup for nuke teams that need to break tanks.

Ослабление атаки56

Halves a target's damage output. Used to neutralize big damage dealers.

Снижение скорости63

Reduces Speed by 25%. Lets your team out-pace enemies that normally go first.

Снижение шанса на критический удар15

Removes 50% Critical Chance from the target. Useful vs crit-reliant attackers.

Блокировка способностей80

Prevents the target from using anything but their basic. Shuts down specials and uniques.

Невосприимчивость к положительным эффектам59

Target cannot gain new buffs while inflicted. Counter to buff-stacking teams (GAS, JKR).

Увеличение перезарядки7

Extends the target's ability cooldowns. Delays big specials.

Урон со временем55

Damage Over Time. Deals percent-based damage each turn. Bypasses Defense and shreds high-HP targets.

Горение18

Specialized DoT used by Mandalorian and Bad Batch kits.

Чума4

A unique Nightsister debuff that spreads when the target dies.

Уязвимость74

Marks an enemy to take bonus damage from the next attack. Classic Phoenix team mechanic.

Метка22

Forces allies to target the marked unit. Used by Bounty Hunters and JKR teams.

Термальный детонатор10

Detonates after a few turns dealing massive damage. Signature mechanic of Bounty Hunters.

Баффы

Усиление обороны73

Increases Defense by 50%. Common protective buff that scales well with Tank kits.

Усиление атаки96

Increases damage by 50%. Pairs with Crit Damage Up for nuke combos.

Ускорение64

Boosts Speed by 25%. Lets allies cycle abilities faster.

Повышение шанса на критический удар42

Adds 50% Critical Chance. Used with Offense Up for huge spike damage.

Повышение критического урона65

Crit Damage stacks up. Most lethal when combined with high-crit attackers.

Усиление защиты110

Temporary Protection shield. Sustains squads through burst damage.

Повышение стойкости63

Grants 100% chance to resist debuffs. Counters debuff-heavy teams.

Повышение эффективности31

Adds 50% Potency. Helps land debuffs against tanky targets.

Усиление кражи здоровья19

Doubles Health Steal. Standard sustain buff in attacker kits.

Предвидение83

Causes the next attack to evade. Signature Jedi defensive mechanic (JKL, JMK).

Скрытность95

Hides a unit from targeting unless they have Taunt. Used by Jedi and Smugglers.

Провокация153

Forces enemies to attack the taunting unit. Core tank mechanic.

Возмездие54

Auto-counters every attack received until the end of the turn. Empire / Sith Empire mechanic.

Рипост8

Counters with bonus damage. Jedi-flavored counter buff.

Перевод4

Stacking buff used by C-3PO. Unlocks bonus effects at max stacks.

Преимущество57

Guarantees the next attack is a critical hit. Setup for nuke combos.

Буйство14

Wookiee buff that boosts Offense, Crit Chance and Crit Damage as Health drops.

Статусы и механики