
SWGOH Sözlüğü — Terimler ve Mekanikler Açıklamalı
Star Wars: Galaxy of Heroes'daki her terim, mekanik ve kısaltma için açık tanımlar. Zeta ve Omicron'dan GAC, Datacron ve Galactic Legends'a kadar.
Ability Block
A debuff in SWGOH that prevents the target from using Special abilities — they can only perform their basic attack while Ability Blocked. It does NOT skip their turn (unlike Stun), but neutralizes their key combat tools.
Cleanse
A SWGOH effect that removes negative debuffs from allied characters. Cleanse is the defensive counterpart to Dispel and is essential for surviving against debuff-heavy enemy squads (Sith, Nightsisters, Empire).
Conquest
A seasonal PvE mode in SWGOH that runs approximately three weeks every six weeks. Conquest combines deck-building (data disks) with sector battles, feats, and boss fights to earn Omicrons, Conquest characters, and exclusive crates.
Datacron
A seasonal stat boost system in SWGOH that grants tag-based bonuses (e.g. +100% Speed to Empire) and special ability effects via a three-tier skill tree. Each Datacron season lasts roughly six months and introduces a fresh pool of buffs.
Dispel
A SWGOH effect that removes positive buffs from enemy characters. Dispel is the offensive counterpart to Cleanse and is critical for breaking through stacked defensive buffs like Foresight, Protection Up, or Tenacity Up.
Foresight
A buff in SWGOH that grants 100% evasion against the next incoming attack and prevents most negative status effects from landing. Foresight is a signature mechanic of Jedi-themed kits and one of the strongest single-stack buffs in the game.
GAC
Grand Arena Championships — SWGOH's flagship PvP mode where players bracket-compete weekly, defending and attacking with their roster across multiple zones. GAC scores determine your Kyber, Aurodium, Chromium, or Bronzium division placement.
Galactic Legend
The top tier of characters in Star Wars: Galaxy of Heroes, gated by stringent unlock requirements such as 7-star journey ticket characters and an Ultimate ability charged across multiple battles. Galactic Legends define endgame meta and most GAC matches.
Mod Set
A bonus unlocked by equipping multiple mods of the same type on a character. Common sets are 4× Speed (+10% Speed), 4× Health (+15% Health), 2× Critical Damage (+30% CD), 2× Critical Chance (+8% CC), and 2× Potency (+10% Potency).
Omicron
A premium ability material introduced in November 2021 that activates mode-specific bonuses on abilities. Omicron effects only apply in the designated mode (Grand Arena, Territory Wars, Territory Battles, Conquest, or Raids).
Potency
A SWGOH stat that determines how often a character's debuffs (Stun, Daze, Speed Down, etc.) successfully land on enemies. Potency is the offensive counterpart to Tenacity — the two stats subtract before the debuff roll is calculated.
Raid
Cooperative endgame PvE in SWGOH where guild members damage a shared boss for guild rewards. Modern raids feature multiple difficulty tiers, mode-specific Omicrons, and bracket-based reward distribution.
Relic
The post-Gear 13 character upgrade tier in SWGOH, ranging from Relic 0 (R0) to Relic 9 (R9). Each Relic level dramatically boosts a character's stats — Health, Protection, offensive stats, and resistances — and is required for endgame content.
Speed
The most important stat in Star Wars: Galaxy of Heroes — it determines how fast a character fills Turn Meter and gets to act. Speed is the single biggest factor in turn order, and most meta squads are built around maximizing it.
Stun
A control debuff in SWGOH that makes the target skip their next turn entirely — they cannot act, cannot use abilities, and Turn Meter does not progress while stunned. Stun is one of the most powerful single-target debuffs in the game.
TB
Territory Battles — a six-day guild PvE event in SWGOH where guild members combine deployment, combat missions, and special missions to earn stars across multiple zones. Star count determines reward tier and rare unit shards.
Tenacity
A SWGOH stat that represents resistance against incoming debuffs (Stun, Daze, Speed Down, etc.). Tenacity is the defensive counterpart to Potency — the two stats subtract before the debuff roll is calculated.
Turn Meter
A combat resource in SWGOH that fills from 0% to 100% every turn. The character with the highest Turn Meter (TM) acts next. Most meta-defining abilities manipulate TM through gain, removal, or swap effects.
TW
Territory Wars — a guild-vs-guild PvP mode in SWGOH where 50 players per guild set defenses across multiple territories, then attack the opponent's defenses for banners. Outcome decides win/loss and crystal rewards.
Zeta
A rare ability material in SWGOH used to unlock the final tier of high-impact Unique, Leader, and Special abilities. Earn them through the weekly Mod Battles store, Conquest rewards, and select events.
