Ability Classes

Buffs, debuffs and mechanics found across SWGOH characters. Click any to see which units apply or interact with it.

减益

击晕132

Stunned units lose their next turn. Strong counter to fast attackers and Galactic Legends without immunity.

迷乱87

Dazed units cannot grant turn meter, gain bonus turns, or counter attack. Disables fast-meta lineups.

恐惧33

Feared units lose all bonus turn meter when they take damage. Common synergy with Sith and Nightsister kits.

电击29

Shocked units cannot recover Protection and lose bonus turn meter. Key debuff for Sith Empire teams.

治疗免疫72

Inflicts a unit so they cannot recover Health for a number of turns. Hard counter to healers.

韧性降低43

Reduces a target's Tenacity to 0%, making them vulnerable to debuffs that would normally resist.

防御力降低69

Halves a target's Defense. Common setup for nuke teams that need to break tanks.

进攻力降低56

Halves a target's damage output. Used to neutralize big damage dealers.

速度降低63

Reduces Speed by 25%. Lets your team out-pace enemies that normally go first.

暴击率降低15

Removes 50% Critical Chance from the target. Useful vs crit-reliant attackers.

技能封锁80

Prevents the target from using anything but their basic. Shuts down specials and uniques.

增益免疫59

Target cannot gain new buffs while inflicted. Counter to buff-stacking teams (GAS, JKR).

冷却时间增加7

Extends the target's ability cooldowns. Delays big specials.

持续伤害55

Damage Over Time. Deals percent-based damage each turn. Bypasses Defense and shreds high-HP targets.

燃烧18

Specialized DoT used by Mandalorian and Bad Batch kits.

瘟疫4

A unique Nightsister debuff that spreads when the target dies.

暴露74

Marks an enemy to take bonus damage from the next attack. Classic Phoenix team mechanic.

标记22

Forces allies to target the marked unit. Used by Bounty Hunters and JKR teams.

热能榴弹10

Detonates after a few turns dealing massive damage. Signature mechanic of Bounty Hunters.

增益

状态与机制