Ability Classes

Buffs, debuffs and mechanics found across SWGOH characters. Click any to see which units apply or interact with it.

減益

擊昏132

Stunned units lose their next turn. Strong counter to fast attackers and Galactic Legends without immunity.

迷亂87

Dazed units cannot grant turn meter, gain bonus turns, or counter attack. Disables fast-meta lineups.

恐懼33

Feared units lose all bonus turn meter when they take damage. Common synergy with Sith and Nightsister kits.

電擊29

Shocked units cannot recover Protection and lose bonus turn meter. Key debuff for Sith Empire teams.

治療免疫72

Inflicts a unit so they cannot recover Health for a number of turns. Hard counter to healers.

韌性降低43

Reduces a target's Tenacity to 0%, making them vulnerable to debuffs that would normally resist.

防禦力降低69

Halves a target's Defense. Common setup for nuke teams that need to break tanks.

進攻力降低56

Halves a target's damage output. Used to neutralize big damage dealers.

速度降低63

Reduces Speed by 25%. Lets your team out-pace enemies that normally go first.

爆擊率降低15

Removes 50% Critical Chance from the target. Useful vs crit-reliant attackers.

技能封鎖80

Prevents the target from using anything but their basic. Shuts down specials and uniques.

增益免疫59

Target cannot gain new buffs while inflicted. Counter to buff-stacking teams (GAS, JKR).

冷卻時間增加7

Extends the target's ability cooldowns. Delays big specials.

持續傷害55

Damage Over Time. Deals percent-based damage each turn. Bypasses Defense and shreds high-HP targets.

燃燒18

Specialized DoT used by Mandalorian and Bad Batch kits.

瘟疫4

A unique Nightsister debuff that spreads when the target dies.

暴露74

Marks an enemy to take bonus damage from the next attack. Classic Phoenix team mechanic.

標記22

Forces allies to target the marked unit. Used by Bounty Hunters and JKR teams.

熱能榴彈10

Detonates after a few turns dealing massive damage. Signature mechanic of Bounty Hunters.

增益

狀態與機制