Ability Classes

Buffs, debuffs and mechanics found across SWGOH characters. Click any to see which units apply or interact with it.

Debuffs

Atordoamento132

Stunned units lose their next turn. Strong counter to fast attackers and Galactic Legends without immunity.

Aturdimento87

Dazed units cannot grant turn meter, gain bonus turns, or counter attack. Disables fast-meta lineups.

Medo33

Feared units lose all bonus turn meter when they take damage. Common synergy with Sith and Nightsister kits.

Choque29

Shocked units cannot recover Protection and lose bonus turn meter. Key debuff for Sith Empire teams.

Imunidade à Cura72

Inflicts a unit so they cannot recover Health for a number of turns. Hard counter to healers.

Redução de Tenacidade43

Reduces a target's Tenacity to 0%, making them vulnerable to debuffs that would normally resist.

Redução de Defesa69

Halves a target's Defense. Common setup for nuke teams that need to break tanks.

Redução de Ataque56

Halves a target's damage output. Used to neutralize big damage dealers.

Redução de Velocidade63

Reduces Speed by 25%. Lets your team out-pace enemies that normally go first.

Redução de Chance de Acerto Crítico15

Removes 50% Critical Chance from the target. Useful vs crit-reliant attackers.

Bloqueio de Habilidade80

Prevents the target from using anything but their basic. Shuts down specials and uniques.

Imunidade a Melhorias59

Target cannot gain new buffs while inflicted. Counter to buff-stacking teams (GAS, JKR).

Aumento de recarga7

Extends the target's ability cooldowns. Delays big specials.

Dano ao longo do tempo55

Damage Over Time. Deals percent-based damage each turn. Bypasses Defense and shreds high-HP targets.

Queimar18

Specialized DoT used by Mandalorian and Bad Batch kits.

Praga4

A unique Nightsister debuff that spreads when the target dies.

Exposição74

Marks an enemy to take bonus damage from the next attack. Classic Phoenix team mechanic.

Marcado22

Forces allies to target the marked unit. Used by Bounty Hunters and JKR teams.

Detonador Térmico10

Detonates after a few turns dealing massive damage. Signature mechanic of Bounty Hunters.

Buffs

Aumento de Defesa73

Increases Defense by 50%. Common protective buff that scales well with Tank kits.

Aumento de Ataque96

Increases damage by 50%. Pairs with Crit Damage Up for nuke combos.

Aumento de Velocidade64

Boosts Speed by 25%. Lets allies cycle abilities faster.

Aumento de Chance de Acerto Crítico42

Adds 50% Critical Chance. Used with Offense Up for huge spike damage.

Aumento de Dano de Acerto Crítico65

Crit Damage stacks up. Most lethal when combined with high-crit attackers.

Aumento de Proteção110

Temporary Protection shield. Sustains squads through burst damage.

Aumento de Tenacidade63

Grants 100% chance to resist debuffs. Counters debuff-heavy teams.

Aumento de Potência31

Adds 50% Potency. Helps land debuffs against tanky targets.

Aumento de Roubo de Saúde19

Doubles Health Steal. Standard sustain buff in attacker kits.

Previsão83

Causes the next attack to evade. Signature Jedi defensive mechanic (JKL, JMK).

Furtividade95

Hides a unit from targeting unless they have Taunt. Used by Jedi and Smugglers.

Provocação153

Forces enemies to attack the taunting unit. Core tank mechanic.

Retribuição54

Auto-counters every attack received until the end of the turn. Empire / Sith Empire mechanic.

Reação8

Counters with bonus damage. Jedi-flavored counter buff.

Tradução4

Stacking buff used by C-3PO. Unlocks bonus effects at max stacks.

Vantagem57

Guarantees the next attack is a critical hit. Setup for nuke combos.

Frenesi14

Wookiee buff that boosts Offense, Crit Chance and Crit Damage as Health drops.

Status & mecânicas