
Captain Han Solo
LIGHT SIDE
Daring Rebel Support that risks himself to Revive allies and Daze enemies
Abilities

Disabling Shot
Basic· Level 7
Deal Physical damage to target enemy and inflict Daze for 2 turns. Empire targets can't Resist or Evade and take double damage from this attack. If Han has full health, gain 30% Turn Meter.

Hunker Down
Special· 10 turn cooldown· Level 7
Dispel all debuffs on Han and target other ally, and they both recover Health equal to 40% of Han's Max Health and gain 25% Turn Meter. Then, if the target ally has full Health, they also recover 20% Protection.
This ability's cooldown is reduced by 1 whenever an ally suffers a debuff.
This ability's cooldown is reduced by 1 whenever an ally suffers a debuff.

Search and Rescue
Special· 7 turn cooldown· Level 7
Revive a random defeated ally at 1% Health and 0% Turn Meter. If that ally is a Rebel, they recover 50% Health and gain 50% Turn Meter.

Nick of Time
Unique· Level 7
Captain Han Solo has +15% Critical Chance and +30% Critical Damage. In addition, at the end of his turn, Han recovers Health equal to 10% of his Max Health. If Han already has full Health, the least healthy ally is healed instead. Whenever Han uses his Basic attack he gains +10% Max Health (stacking) for 3 turns.
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