Death Trooper

Death Trooper

DARK SIDE

Terrifying Empire Attacker who inflicts debilitating debuffs and prevents revives

Abilities

Track Down

Basic· Level 7
Deal Physical damage to target enemy with a 70% chance to inflict Daze for 3 turns. If the target was already Dazed, Stun them for 1 turn. If the target is a Rebel, or there is an Imperial Remnant in the allied Leader slot, attack a second time.

Death Trooper Grenade

Special· 4 turn cooldown· Level 7
Deal Physical damage to all enemies and dispel all buffs on them with a 70% chance to inflict Healing Immunity for 2 turns. Enemies who were not buffed have their cooldowns increased by 1, which can't be resisted.

Terminate

Special· 3 turn cooldown· Level 7
Deal Physical damage to target enemy. If the target is suffering any debuffs, this attack is a guaranteed Critical Hit. If there are any defeated enemies, also inflict Deathmark for 2 turns, which can't be Resisted. Targets defeated by Terminate can't be revived.

Krennic's Guard

Unique· Level 7
Whenever Death Trooper scores a Critical Hit, he and Director Krennic recover 20% Health. Death Trooper has a 50% chance to gain 100% Turn Meter whenever Director Krennic takes damage. Director Krennic can't be Critically Hit while Death Trooper is alive.

While Death Trooper is active, Imperial Trooper allies have +10% Health Steal.

Discussion

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