SWGOH Death Trooper Abilities
Best Mods, Counters & Build Guide
DARK SIDE
Terrifying Empire Attacker who inflicts debilitating debuffs and prevents revives
Abilities
Track Down
Basic· Level 7
Death Trooper Grenade
Special· 4 turn cooldown· Level 7
Deal Physical damage to all enemies and dispel all buffs on them with a 70% chance to inflict Healing Immunity for 2 turns. Enemies who were not buffed have their cooldowns increased by 1, which can't be resisted.
Terminate
Special· 3 turn cooldown· Level 7
Deal Physical damage to target enemy. If the target is suffering any debuffs, this attack is a guaranteed Critical Hit. If there are any defeated enemies, also inflict Deathmark for 2 turns, which can't be Resisted. Targets defeated by Terminate can't be revived.
Krennic's Guard
Unique· Level 7
Whenever Death Trooper scores a Critical Hit, he and Director Krennic recover 20% Health. Death Trooper has a 50% chance to gain 100% Turn Meter whenever Director Krennic takes damage. Director Krennic can't be Critically Hit while Death Trooper is alive.
While Death Trooper is active, Imperial Trooper allies have +10% Health Steal.
While Death Trooper is active, Imperial Trooper allies have +10% Health Steal.
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