Executor

Executor

DARK SIDE

Empire Capital Ship with strong Bounty Hunter synergy.

Abilities

Unorthodox Methods

Basic· Level 7
Deal Physical damage and inflict Expose for 1 turn on target enemy. Deal 5% more damage for each active Empire ally. Deal 25% more damage for each active Bounty Hunter ally.

Breach of Protocols

Special· 4 turn cooldown· Level 7
Dispel Tenacity Up and deal Physical damage to all enemies. Call all Bounty Hunter allies to assist, dealing 10% more damage. If the target enemy is Breached, assisting Bounty Hunter allies deal 25% more damage instead. If the target enemy is Target Locked, call all Empire allies to assist, dealing 30% less damage.

We Only Need to Keep Them from Escaping

Special· 5 turn cooldown· Level 7
Bounty Hunter allies gain Potency Up for 1 turn.

Dispel Outmaneuver and Stealth from all enemies, and dispel all debuffs from Bounty Hunter allies.

Target ally recovers 100% Health and Protection. If the target ally is a Bounty Hunter, they gain Foresight for 2 turns, and if they are also a Tank they gain Taunt for 2 turns.

Something Special Planned

Special· 30 turn cooldown· Level 7
Destroy the enemy Capital Ship and Stun all enemies for 1 turn. Allies gain Protection Up (35%) for 2 turns. If there is no enemy Capital Ship, destroy all active enemy ships instead. This ability can't be evaded or resisted, starts on cooldown, and is reduced by 1 each time Breach is inflicted on an enemy ship.