Fury-class Interceptor

Fury-class Interceptor

DARK SIDE

Sith Support ship that provides powerful defensive bonuses to allies while inflicting debilitating debuffs to enemies

Abilities

Enmity Class Precision Laser Cannons

Basic· Level 7
Deal Physical damage to target enemy. For each Ability Block, Concussion Mine, Healing Immunity, Health Down, Shock, or Suspense present on other enemies, inflict those debuffs on target enemy for 1 turn. If no enemies are debuffed, inflict Suspense on target enemy for 1 turn, which can't be evaded or resisted.

Suspense: Can't gain buffs; Gaining bonus Turn Meter, recovering Protection, or gaining Protection Up will inflict Defense Down for 2 turns, which can't be evaded or resisted; if Suspense is dispelled, increase cooldowns by 1, which can't be resisted; If Suspense expires and is not dispelled, all Sith and Sith Empire enemies gain a stack of We Have Returned for 4 turns, which can't be copied, dispelled, or prevented

Path to Power

Special· 8 turn cooldown· Level 7
Call all Sith and Sith Empire allies to assist. Inflict debuffs on the target enemy for each active Sith and Sith Empire ally (allies that are both count twice).

1+ ally: Inflict Healing Immunity for 2 turns
3+ allies: Inflict Burning for 2 turns
5+ allies: Inflict Suspense for 1 turn, which can't be evaded or resisted
7+ allies: Inflict Shield Disruption for 2 turns

Galaxy in Flames

Unique· Level 7
Sith allies gain 30% Tenacity, doubled for Sith Empire allies. At the start of the battle, Sith Empire Tanks Taunt for 2 turns and Fury-class Interceptor and Sith Empire Tanks gain Stable Bulwark for the rest of battle. When Stable Bulwark is removed, Sith Empire Tanks taunt for 2 turns. When a Sith ally takes damage, they gain a stack of Reinforced Determination (max 5) until the start of their next turn. Ally Sith ships gain +25% Defense per stack of Reinforced Determination, doubled for Sith Empire ships.

Stable Bulwark: +100% Defense and Offense; +50% Max Health and Max Protection, +25% Critical Chance and Critical Damage; the first time this ship is reduced to 1% Health, it recovers 100% Health, gains a bonus turn, gains 5 stacks of Reinforced Determination for 1 turn, and loses Stable Bulwark

Reinforced Determination: +50% Defense per stack

Rage of Korriban

Hardware· Level 2
Enter Battle: Inflict target enemy with Suspense for 1 turn, which can't be evaded. All Sith allies gain Protection Up (20%), doubled for Sith Empire allies. All Sith allies gain a stack of Reinforced Determination for 1 turn.