
Geonosian Spy
DARK SIDE
Stealthy Geonosian Attacker who Exposes enemies and has high damage potential
Abilities

Feint
Basic· Level 7
Deal Physical damage to target enemy and Geonosian Spy gains Critical Chance Up for 2 turns. This ability can't be evaded.

Silent Strike
Special· 3 turn cooldown· Level 7
Deal Physical damage to target enemy. If Geonosian Spy is Stealthed when this ability is used, dispel all status effects on himself and the target, and deal 40% more damage for each effect dispelled this way. This ability can’t be evaded.
Hive Mind bonus: Inflict Evasion Down on the target enemy for 2 turns after all other effects have been dispelled.
Hive Mind bonus: Inflict Evasion Down on the target enemy for 2 turns after all other effects have been dispelled.

Illicit Intel
Special· 4 turn cooldown· Level 7
Grant all Separatist allies Potency Up for 2 turns and then Expose all enemies for 2 turns. This ability can’t be evaded.
Hive Mind bonus: Reduce Silent Strike's cooldown by 1.
Hive Mind bonus: Reduce Silent Strike's cooldown by 1.

Hive Tactics
Unique· Level 7
Geonosian Spy gains Stealth for 3 turns at the start of each encounter and whenever he scores a critical hit. During their turn, whenever a Geonosian ally inflicts a debuff on an enemy, Geonosian Spy gains 35% Turn Meter.
Hive Mind bonus: Whenever an enemy is Exposed, they lose Stealth if they had it.
Hive Mind bonus: Whenever an enemy is Exposed, they lose Stealth if they had it.