Greedo

Greedo

DARK SIDE

Deadly Attacker that gains extra attacks from Critical Hits

Abilities

Who Shot First?

Basic· Level 7
Deal Physical damage to target enemy with a 70% chance to gain Potency Up for 1 turn. When attacking an enemy with a Thermal Detonator on them, this attack has +25% Critical Damage.

Explosive Sabotage

Special· 5 turn cooldown· Level 7
Place Thermal Detonators on all enemies. After 1 turn, these Thermal Detonators explode and Greedo gains 25% Turn Meter for each Thermal Detonator that explodes.

Threaten

Special· 4 turn cooldown· Level 7
All allies gain Critical Chance Up for 2 turns. Reduce target enemy's Turn Meter by an amount equal to Greedo's Critical Chance, which can't be resisted (excludes raid bosses and Galactic Legends). Then, Greedo gains an equal amount of Turn Meter removed this way. If the target is reduced to less than 20% Turn Meter, Stun them for 1 turn, which can't be resisted. Dispel all buffs on target enemy. This attack can't be evaded.

If at First You Don't Succeed

Unique· Level 7
Greedo has +15% Critical Chance and a 50% chance to attack again whenever he scores a Critical Hit (no cap).

Ambuscade

Leader· Level 6
Scoundrel allies gain 50% Critical Damage. When Greedo is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Damage an enemy with less than 50% Turn Meter 10 times with a Basic Ability. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies have +50% Critical Damage for the rest of the battle and their Payouts are activated.

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