
IG-11
LIGHT SIDE
Versatile Healer with strong Scoundrel and Droid synergies
Abilities

Sensory Advantage
Basic· Level 7
Deal Physical damage to target enemy and the weakest enemy. If all enemies are debuffed, IG-11 recovers 20% Protection.

FUNCTION: PROTECT
Special· 3 turn cooldown· Level 7
Deal Physical damage to all enemies and inflict Tenacity Down for 2 turns. Deal Physical damage again to enemies with Damage Over Time or Shock. IG-11 Taunts for 2 turns.

Nurse Droid Protocol
Special· 3 turn cooldown· Level 7
Target ally recovers Health equal to 30% of IG-11's Max Health, and all other allies recover half that amount. If IG-11 is Taunting, he gains Health Steal Up and Retribution for 2 turns. Droid and Scoundrel allies gain Foresight for 2 turns.

Child's Favor
Unique· Level 7
At the start of battle, IG-11 gains Max Protection equal to 20% of his Max Health. If Kuiil is an ally, IG-11 gains 40% instead and Taunts for 2 turns at the start of each encounter.
Whenever another Droid or Scoundrel ally attacks during an enemy turn, IG-11 assists (limit once per ally per turn).
At the start of IG-11's turn, he dispels all debuffs from Droid and Scoundrel allies. For each debuff dispelled this way, IG-11 inflicts Damage Over Time for 2 turns on a random enemy, which can't be evaded.
Whenever another Droid or Scoundrel ally attacks during an enemy turn, IG-11 assists (limit once per ally per turn).
At the start of IG-11's turn, he dispels all debuffs from Droid and Scoundrel allies. For each debuff dispelled this way, IG-11 inflicts Damage Over Time for 2 turns on a random enemy, which can't be evaded.
Discussion
💬 0❤ 0
No comments yet. Be the first to share your thoughts.