Mission Vao

Mission Vao

LIGHT SIDE

Slippery Scoundrel Attacker who blinds her enemies

Abilities

Don't Blink

Basic· Level 7
Deal Physical damage to target enemy with a 70% chance to inflict Daze for 2 turns. Mission gains 10% Turn Meter if target enemy was debuffed.

Street Smarts

Special· 3 turn cooldown· Level 7
Mission Dispels all debuffs on herself, gains 50% Turn Meter and Stealth for 1 turn. Mission and Zaalbar gain Protection Up (50%) for 2 turns. Inflict Blind on target enemy for 2 turns.

Now You See Me

Unique· Level 7
Mission has +80% Potency and inflicts Damage Over Time on target enemy for 2 turns when she uses an ability, which can't be Evaded. When an enemy Resists, Mission gains +20% Potency (stacking) until she inflicts a Damage Over Time effect.

Me and Big Z Forever

Unique· Level 7
Mission has +50% Offense. If Zaalbar is present, he also gains this bonus. Once per turn, Mission Assists when Zaalbar uses an ability. When Zaalbar takes damage from an attack, Mission gains 10% Offense (stacking) for 2 turns. When Mission deals damage to an enemy, Zaalbar recovers 10% Health.

While in Territory Wars, if all allies are Old Republic, and the Leader is a Jedi: at the start of battle, Mission Vao gains the Jedi faction tag. All allies gain 100 Speed for 1 turn and they are immune to cooldown increase, which persists through defeat. Whenever Mission uses her Basic ability, all allies gain Riposte for 2 turns. If Zaalbar is not an ally at the start of battle, Mission's abilities all consider the leader to be Zaalbar.