Pirate King Hondo Ohnaka

Pirate King Hondo Ohnaka

DARK SIDEGalactic Legend

A cunning pirate and master manipulator whose silver tongue and shifting loyalties turned chaos into opportunity across every galactic conflict

Abilities

Pistol Panache

Basic· Level 2
Deal Physical damage to target enemy and gain 1 stack of Profit. If this ability scores a critical hit, all Pirate allies also gain a stack of Profit.

If it is Pirate King Hondo Ohnaka's turn, call a random Pirate Attacker and a random other Pirate ally to assist dealing 2% more damage for each stack of Profit on all 3 allies and if the target enemy is Jedi or Sith, remove 2% Turn Meter for each buff and debuff on them. If any Turn Meter was removed, Hondo gains 3% Ultimate Charge.

If Pirate King Hondo had 10 or more stacks of Profit at the start of his turn, this ability is guaranteed to critically hit if able.

Loot First, Ask Later

Special· 4 turn cooldown· Level 2
All Pirate allies gain 10 Mastery (stacking) until the end of the encounter.

Pirate King Hondo Ohnaka Steals all buffs (excluding taunt effects) from the target enemy, resets their duration, and grants all buffs on himself (excluding Stealth and taunt effects) to all Pirate allies. Then he inflicts the opposite debuff, if any, on the target enemy for 2 turns, dispels any remaining buffs on them, and increases their cooldowns by 1.

This ability can't be resisted.

Charismatic Captain

Special· 5 turn cooldown· Level 2
Dispel all debuffs from all allies and all Pirate allies recover 30% Health and Protection and gain 25% Turn Meter. If Pirate King Hondo Ohnaka has 10 or more stacks of Profit, consume 10 of them and all Pirate allies instead gain 75% Turn Meter and Speed Up for 2 turns.

Call all other Pirate allies to assist, and if Hondo consumed stacks of Profit with this ability, call all other Pirate allies to assist again.

Pirate King (Self-Proclaimed)

Leader· Level 2
At the start of battle, all Pirate allies and all Smuggler allies gain 30% Offense and 3% Speed. Pirate allies also gain 35% Defense and 25% Tenacity and are immune to Fear, Healing Immunity, Shock, and Turn Meter removal. If there are no Light Side allies, all Pirates gain Lightning Raid for 1 turn, increased to 2 turns if the enemy in the Leader slot is a Jedi.

Pirate King Hondo Ohnaka gains 2% Ultimate Charge whenever a Pirate ally uses an ability that Steals buffs.

At the start of Hondo's turn, if there are Sith enemies, Daze them for 2 turns, which can't be dispelled, evaded, or resisted.

If the enemy in the Leader slot is a Jedi, Pirate allies gain 10% Offense and 4% Speed. Whenever an enemy Jedi attacks out of turn, they take damage equal to 3% of their Max Health and all Pirate allies gain 2% Offense (stacking) for the rest of battle, this damage can't be evaded and can't defeat enemies.

Lightning Raid: Deal 20% more damage and can ignore Taunt

It's Not Personal. It's Profitable.

Unique· Level 2
The maximum cap for Profit is removed for Pirate King Hondo Ohnaka.

At the start of battle, if Pirate King Hondo Ohnaka is in the Leader slot, all Pirate allies gain 5 stacks of Profit. Hondo gains an additional 2 stacks of Profit for each Relic Amplifier level he has (max 9 levels).

Whenever an allied Pirate attacks out of turn, they gain a stack of Profit. Whenever Pirate allies are damaged by a Jedi or Sith enemy, they gain a stack of Profit. Whenever Pirate King Hondo Ohnaka uses a Special ability, all Pirate allies gain 2 stacks of Profit.

While Pirate allies have 15 or more stacks of Profit they receive 10% less damage, and while they have less than 15 stacks of Profit they gain 10% Turn Meter for each turn an enemy takes.