Rogue One

Rogue One

LIGHT SIDE

A covert Rebel Support ship that slips through enemy lines while empowering allies.

Abilities

Covert Barrage

Basic· Level 7
Deal Special damage to target enemy 3 times and Target Lock them for 2 turns.

If the enemy Capital Ship is Empire, this Target Lock can't be resisted.

SW-0608

Unique· Level 7
At the start of battle if the ally Capital Ship is Profundity: Rogue One gains 25% Max Health, and, if Rogue One is in the Reinforcement slot and the enemy Capital Ship is Empire, all Rebel allies gain Breach Immunity, which can't be copied, dispelled, or prevented and Protection Up (100%) for 2 turns which can't be dispelled.

If the enemy Capital Ship is Empire, while Rogue One is active or in Reinforcements, non-Capital Ship enemies are immune to cooldown reduction.

Whenever an ally Evades an enemy attack, they gain Speed Up for 2 turns.

While there are other, non-Capital Ship allies, Rogue One can't be targeted and is immune to taunt effects during enemy turns.

Well, There Is Now

Hardware· Level 2
Enter Battle: Inflict Healing Immunity on all enemies for 2 turns which can't be evaded or resisted.

If Profundity is the ally Capital Ship, reset the cooldown of Call Reinforcement, and if the enemy Capital Ship is not Sith, increase Download by 20%.

If the enemy Capital Ship is Empire, increase the cooldowns of non-Capital Ship enemies by 1.

Discussion

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