
Scout Trooper
DARK SIDE
A stealthy soldier from the Galactic Empire that supports her teammates from the shadows
Abilities

Prepared Shot
Basic· Level 7
Deal Physical damage to target enemy and inflict Accuracy Down for 2 turns. If Scout Trooper is Stealthed, this attack scores a critical hit if possible.
During Scout Trooper's turn, Imperial Trooper allies gain Potency Up for 1 turn. Imperial Remnant allies gain Offense Up for 1 turn.
During Scout Trooper's turn, Imperial Trooper allies gain Potency Up for 1 turn. Imperial Remnant allies gain Offense Up for 1 turn.

Imperial Precision
Special· 3 turn cooldown· Level 7
Deal Physical damage to target enemy, dispel all buffs on them, and inflict Speed Down for 2 turns. If Scout Trooper had Accuracy Up, this Speed Down can't be resisted. If Scout Trooper is Stealthed, this attack can't be evaded.

Strategic Assessment
Special· 4 turn cooldown· Level 7
Dispel all debuffs on all allies if the allied Leader is Imperial Remnant. Imperial Trooper allies gain Critical Damage Up for 2 turns. Imperial Remnant allies gain Speed Up for 2 turns. Scout Trooper Stealths for 2 turns. Call target other ally to assist, dealing 75% less damage.
Inflict Expose and Stagger on all enemies for 2 turns. Daze target enemy for 2 turns, which can't be resisted.
If the ally in the Leader slot is Imperial Remnant, allies gain Advantage for 2 turns, Scout Trooper's Imperial Precision ability gains 40% bonus damage (stacking) until the end of the battle, and the assisting ally is not affected by the damage penalty.
Inflict Expose and Stagger on all enemies for 2 turns. Daze target enemy for 2 turns, which can't be resisted.
If the ally in the Leader slot is Imperial Remnant, allies gain Advantage for 2 turns, Scout Trooper's Imperial Precision ability gains 40% bonus damage (stacking) until the end of the battle, and the assisting ally is not affected by the damage penalty.

Imperial Vanguard
Unique· Level 8
Whenever Scout Trooper is critically hit, Stealth for 2 turns, and recover 5% Health and Protection. If the ally in the Leader slot is Imperial Remnant, whenever an enemy begins their turn, Scout Trooper gains 10% Turn Meter, and whenever Scout Trooper has her Turn Meter removed, she gains 25% Turn Meter (stacking, max twice) at the end of the turn.
If the ally in the Leader slot is Imperial Remnant and no other allies that use Emperor's Trap; whenever an Imperial Trooper ally begins a turn or attacks out of turn, all Imperial Trooper allies gain a stack of The Emperor's Trap until the start of the next enemy turn, non-Imperial Trooper ally's turn, or the end of battle
While Scout Trooper is active, Imperial Trooper allies have +10% Critical Chance and Imperial Remnant allies have +10 Speed.
While in the Speeder Bike Pursuit Raid: Scout Trooper no longer consumes Evade stacks when using her Basic ability.
While in Raids: Imperial Precision's cooldown is reduced by 1. Whenever Scout Trooper grants an ally a buff, Scout Trooper's Imperial Precision ability gains 1% bonus damage (stacking) until the end of the battle.
If the ally in the Leader slot is Imperial Remnant and no other allies that use Emperor's Trap; whenever an Imperial Trooper ally begins a turn or attacks out of turn, all Imperial Trooper allies gain a stack of The Emperor's Trap until the start of the next enemy turn, non-Imperial Trooper ally's turn, or the end of battle
While Scout Trooper is active, Imperial Trooper allies have +10% Critical Chance and Imperial Remnant allies have +10 Speed.
While in the Speeder Bike Pursuit Raid: Scout Trooper no longer consumes Evade stacks when using her Basic ability.
While in Raids: Imperial Precision's cooldown is reduced by 1. Whenever Scout Trooper grants an ally a buff, Scout Trooper's Imperial Precision ability gains 1% bonus damage (stacking) until the end of the battle.
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