SWGOH Stormtrooper (Concept) Abilities
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DARK SIDE
A stalwart Tank and enforcer of Imperial control
Abilities
Enforcer's Blade
Basic· Level 7
Deal Physical damage to target enemy and gain Defense Up for 1 turn. If Stormtrooper (Concept) is buffed, they recover 15% Health and Protection.
Linebreaker
Special· 3 turn cooldown· Level 7
Deal Physical damage to target enemy, Stun them and Taunt for 2 turns.
All Imperial Trooper allies gain Protection Up (40%) for 2 turns and recover Protection equal to 25% of Stormtrooper (Concept)'s Defense. All Imperial Trooper Attacker allies gain Advantage for 2 turns.
All Imperial Trooper allies gain Protection Up (40%) for 2 turns and recover Protection equal to 25% of Stormtrooper (Concept)'s Defense. All Imperial Trooper Attacker allies gain Advantage for 2 turns.
Alderaan Prison Security
Unique· Level 7
At the start of battle, if all allies are Imperial Trooper, Stormtrooper (Concept) Taunts for 2 turns at the start of each encounter.
While Stormtrooper (Concept) is Taunting, they have +50% Defense and Tenacity and whenever they are damaged by an attack, deal damage equal to 50% of their Defense to the attacker as True damage. This damage can't defeat enemies.
All other Imperial Trooper allies have +30% Critical Avoidance and Defense. The first time each other Imperial Trooper ally falls below 50% Health, Stormtrooper (Concept) Taunts and that ally gains Protection Up (50%) for 2 turns.
While in Grand Arenas, if all allies are Imperial Trooper and there are no Galactic Legends:
Whenever Stormtrooper (Concept) is damaged by an attack, all allies gain 10% Turn Meter. Whenever Taunt is dispelled from Stormtrooper (Concept), they Taunt for 1 turn, which can't be dispelled.
Whenever an ally is Dazed, that ally dispels it and gains 25% Turn Meter. Whenever an ally with Protection uses an ability on their turn, call another random ally to assist.
While Stormtrooper (Concept) is Taunting, they have +50% Defense and Tenacity and whenever they are damaged by an attack, deal damage equal to 50% of their Defense to the attacker as True damage. This damage can't defeat enemies.
All other Imperial Trooper allies have +30% Critical Avoidance and Defense. The first time each other Imperial Trooper ally falls below 50% Health, Stormtrooper (Concept) Taunts and that ally gains Protection Up (50%) for 2 turns.
While in Grand Arenas, if all allies are Imperial Trooper and there are no Galactic Legends:
Whenever Stormtrooper (Concept) is damaged by an attack, all allies gain 10% Turn Meter. Whenever Taunt is dispelled from Stormtrooper (Concept), they Taunt for 1 turn, which can't be dispelled.
Whenever an ally is Dazed, that ally dispels it and gains 25% Turn Meter. Whenever an ally with Protection uses an ability on their turn, call another random ally to assist.
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