
TIE Dagger
DARK SIDE
Retaliatory Attacker that uses Vengeance to undercut enemy defenses
Abilities

Sith Precision
Basic· Level 7
Deal Physical damage to target enemy. If this attack scores a critical hit, inflict Ability Block for 1 turn and gain 5% Critical Damage (stacking) for the rest of the encounter.

L-7.0 Heavy Laser Cannons
Special· 3 turn cooldown· Level 7
Deal Physical damage to all enemies. At the end of the turn, enemies who had 100% Health at the start of this ability are inflicted with Vulnerable for 1 turn and all other enemies are inflicted with Tenacity Down for 1 turn.

Emperor's Edict
Unique· Level 7
Whenever an enemy attacks out of turn or another Sith ally is inflicted with a debuff that can be dispelled, gain 1 stack of Vengeance. Whenever the Vengeance bonus turn is triggered, TIE Dagger recovers 25% Health and gains 5% Offense (stacking) for the rest of the encounter. During the Vengeance bonus turn, TIE Dagger can ignore Taunt and, if the allied Capital Ship is Sith, also ignore Protection.
Vengeance: At 15 stacks, dispel all debuffs on all Sith allies, gain a bonus turn, then lose all stacks
Vengeance: At 15 stacks, dispel all debuffs on all Sith allies, gain a bonus turn, then lose all stacks

Premeditated Response
Hardware· Level 2
Enter Battle: TIE Dagger gains 5 stacks of Vengeance and Critical Damage Up for 2 turns. Inflict a random enemy with Healing Immunity for 1 turn, which can't be evaded or resisted.