TIE Defender

TIE Defender

DARK SIDE

Powerful reinforcement Empire Attacker capable of stunning enemies and boosting allies, specifically TIE fighters

Abilities

Wingtip L-s9.3 Laser Cannons

Basic· Level 7
Deal Physical damage 3 times. For each critical hit scored, grant TIE Defender a stack of Resilient Defense (max 2). If TIE Defender has Special Forces, this attack has +50% Critical Chance and Critical Damage.

P-sz9.7 Twin Ion Engine

Unique· Level 7
Whenever TIE Defender Evades an attack, grant 10% Turn Meter to the allied Capital Ship and an additional 10% Turn Meter if TIE Defender has Special Forces. This effect is tripled for Empire Capital Ships.

While TIE Defender has Special Forces, whenever it Evades an attack with Foresight, gain Critical Chance Up for 2 turns and dispel all debuffs on TIE Defender.

TIE Defender counts as an Imperial TIE Fighter.

TIE/x7

Unique· Level 7
TIE Defender gains 10% Evasion, 20% Offense, and 30% Max Protection. Whenever TIE Defender gains Resilient Defense, recover 10% Protection. At the end of its turn, if TIE Defender has Special Forces and Resilient Defense, it gains Foresight for 1 turn. When TIE Defender evades, if it has Special Forces, recover 10% Health and gain 10% Turn Meter.

We Weren't Expecting Special Forces

Hardware· Level 2
Imperial TIE Fighter allies gain Foresight for 1 turn.

Ally Empire ships gain 1 stack of Formation (max 30) until the end of battle or until TIE Defender is defeated and can't be copied, dispelled, or prevented. Imperial TIE Fighter allies instead gain stacks of Formation equal to the number of ally Imperial TIE Fighters.

TIE Defender gains Special Forces until the end of battle.

Special Forces: Gives abilities additional effects

Discussion

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